世界のゲーム機器別のゲーム支出額。単位はドル。ピンクがモバイルゲーム、黒がPCゲーム、グレーが据え置き型のコンシューマーゲーム、赤茶色が携帯用コンシューマーゲーム
Asia's top 3 game markets are China, Japan, and South Korea, with guild battle games being popular - South Korea report
According to US research firm data.ai and peer IDC, the size of the Korean game market for the January-March period this year was $1.55 billion (USD, approximately 228.2 billion yen), a 15% increase compared to the same period last year.
long. The fastest growing market during the same period was the Asia-Pacific region. During the same period, the top three games market size in the Asia-Pacific region was $3.41 billion (approximately 50 million dollars).
2,047,480,000 yen) China, 3,340 million dollars (about 491,741,520,000 yen) Japan, and South Korea. However, the Chinese and Japanese markets declined by 4% and 8%, respectively.
Mobile devices are the platform that will account for the largest share of the global game market, with the market expected to reach more than $108 billion (approximately 15.9 trillion yen). % of total
also accounted for 56%. Additionally, the game genre that grew the most worldwide in the first half of this year was guild battle role-playing games (RPGs). Among them, Chinese game makers
, MiHoYo's "Collapse: Starrail" has grown significantly. The game has recorded about 62 million downloads, mainly in Japan, China and the United States. $457 million (about 6
It is said that there was an expenditure of more than 7,283,190,000 yen). In South Korea, the company recorded spending of $48.9 million (approximately 7,199.44 million yen) in the first half of this year.
2023/09/07 08:32 KST
Copyrights(C) Edaily wowkorea.jp 101